 | [color=rgba(252, 249, 249, 0.698)][backcolor=rgba(14, 11, 11, 0.498)] * 設定冒險者手冊當前頁面
[color=rgba(252, 249, 249, 0.698)][backcolor=rgba(14, 11, 11, 0.498)][backcolor=lab(72.0594 40.9161 30.798 / 0.08)] * @param page 0=伺服器設定, 1=玩家資訊, 2=詳細屬性
[color=rgba(252, 249, 249, 0.698)][backcolor=rgba(14, 11, 11, 0.498)][backcolor=lab(82.8053 -31.2882 27.1204 / 0.08)] * @param page 0=伺服器設定, 1=玩家資訊, 2=詳細屬性, 3=傳送點
[color=rgba(252, 249, 249, 0.698)][backcolor=rgba(14, 11, 11, 0.498)] */
[color=rgba(252, 249, 249, 0.698)][backcolor=rgba(14, 11, 11, 0.498)] public void setAdventurerBookPage(int page) {
[color=rgba(252, 249, 249, 0.698)][backcolor=rgba(14, 11, 11, 0.498)][backcolor=lab(72.0594 40.9161 30.798 / 0.08)] if (page >= 0 && page <= 2) {
[color=rgba(252, 249, 249, 0.698)][backcolor=rgba(14, 11, 11, 0.498)][backcolor=lab(82.8053 -31.2882 27.1204 / 0.08)] if (page >= 0 && page <= 3) {
[color=rgba(252, 249, 249, 0.698)][backcolor=rgba(14, 11, 11, 0.498)] _adventurerBookPage = page;
[color=rgba(252, 249, 249, 0.698)][backcolor=rgba(14, 11, 11, 0.498)] } else {
[color=rgba(252, 249, 249, 0.698)][backcolor=rgba(14, 11, 11, 0.498)] _adventurerBookPage = 0; // 預設回到第一頁
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