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[color=rgba(252, 249, 249, 0.698)] deps.Log.Debug("移動檢查", zap.String("player", player.Name),
[color=rgba(252, 249, 249, 0.698)] zap.Int32("curX", curX), zap.Int32("curY", curY),
[color=rgba(252, 249, 249, 0.698)] zap.Int32("destX", destX), zap.Int32("destY", destY),
[color=rgba(252, 249, 249, 0.698)] zap.Int16("mapID", player.MapID),
[color=rgba(252, 249, 249, 0.698)][backcolor=lab(12.4074 5.10525 3.11836)] zap.Int("heading", heading),
[color=rgba(252, 249, 249, 0.698)][backcolor=lab(13.267 -0.671093 2.82415)] zap.Int("heading", int(heading)),
[color=rgba(252, 249, 249, 0.698)][backcolor=lab(15.5703 1.81374 0.647306)] zap.Bool("isPassable", isPassable))
[color=rgba(252, 249, 249, 0.698)] if !isPassable {
[color=rgba(252, 249, 249, 0.698)] return // Block movement
[color=rgba(252, 249, 249, 0.698)] }
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